There’s a lot going on, and checking something as simple as how much mana your lord has left after a battle can be fiddly, to say the least. Unfortunately, the HUD is pretty clunky to navigate and really takes some getting used to. You’ll need to tailor your choices to the battle strategy you have adopted. These are spent via a skill tree mechanic and offer various benefits such as increasing blood income, or unlocking elite units. You can also earn more XP by claiming segments of land as you explore, and when you level up you will earn legacy points to spend. ![]() Not only will you be able to upgrade your battle cards, but most crucially you’ll earn XP. That’s not to say they aren’t fun, because the gameplay is pretty deep easy to pick up but hard to master. These battles are common, and you’ll be glad of the option to “auto-resolve” them as playing several in a row can feel like a bit of a grind. There are also environmental boosts to be had if you place your units on the correct squares in the battle area. As with any good strategy game, each unit has advantages and disadvantages to consider, with reams of stats you can view at any time. Before you begin, you’ll have a limited space in which to choose where to deploy your troops. This is when you enter the battle scenario. Your lord will also have their own unique deck of cards to draw upon when you enter a battle situation, and here they can prove absolutely crucial.Īs I mentioned earlier, before too long you’ll run into an enemy faction eager for a scrap. They pretty much offer every buff imaginable, as well as awarding all sorts of bonuses. The cards add an extra layer of strategy to the action, and rather pleasingly don’t cost you an action to use. This means you’ll need to harvest blood not only to maintain your armies, but to also recruit more soldiers, upgrade buildings and play your deck of cards. ![]() ![]() That’s right, as you might expect the currency in Immortal Realms: Vampire Wars is blood. This ranges from simply moving to and from each segment of the map, to growing your army and even feasting on poor innocent townsfolk. When roaming the world, your army or armies have a certain amount of actions they can carry out before your turn is over. You may perform better playing it through, but you’ll have to decide if it’s a risk worth taking. Handily, you can choose to “auto resolve” any looming battle, i.e. However, you’ll run into all sorts of enemies on your travels, and this is where the game moves from step-by-step world map exploration, to full-on turn based action. Each mission sees you roaming a variety of different landscapes to achieve your goals, this ranges from sparring with enemy factions, to capturing land and buildings to grow your empire.
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